BlueDrizzCode is Live



BlueDrizzCode is officially here! This Early Access is open source and free to use for All Commercial projects. These Unity Import and Exporting tools allow easy management of Scripts in a project by using a structured process to replace Scripts instead of doing it manually. Additionally the Format and Design are meant to integrate with Ai, allowing quick itertions of code with built in backlogging.
In addition to the Software itself, I have created a workflow for Grok and Unity called BlueGrokCode! this instructional document can be given to Grok or similar AI Code products to export Code in BlueDrizzCode format. Not only does the Instructional document create a workflow of "Push and Pull", optimizing efficiency through Changeset requests prior to the Use of Code Word "Blue" to confirm the changeset that accurately depict how Grok should implement Code Changes. Encouraging Grok to only output Code to ensure no functionality is left out. This way rate limits, especially using the Free Version of Grok, won't hinder your process. Using the Export tool to remind Grok of the current version of the Code to ensure Grok Maintains the Code in detail. Using Hierarchy Export tool can assist on problem solving Scene problems in relation to the Code. Confirming the current state of the Scene.
This is my first Unity Tool I've ever released. Wanted to make something for others who intermediate at Coding, but not sure how to build big structures within your project optimally. This tool and workflow not only empowers hobbyist and beginner devs, but builds an optimized workflow for professionals as well.
Files
Get BlueDrizzCode
BlueDrizzCode
Unity C# Script Management Tools with Enhanced AI-Optimized Import Implementation
Status | In development |
Category | Tool |
Author | Drizzleboy |
Tags | ai, Game engine, grok, scripting-tool, script-management, Unity, unity-tool |
Leave a comment
Log in with itch.io to leave a comment.